

We were forced back onto the road.ĭeath Road is split into these two halves: wandering around on foot in search of supplies and in combat with zombies and uncontrolled driving to new areas, in which resources deplete and you encounter random events which offer you interesting decisions that help or hurt. He ignited them, which seems a little hasty, blowing himself up and badly wounding both Gina and her travelling companion, Jacinto. ad the trader responded by opening his coat to reveal that he was covered in explosives. Stealing things was Gina's special skill after all, but this decision set off a chain reaction. Perhaps things would have continued to go well, if Gina, our leader - me, in other words - hadn't decided it was a good idea to try to steal from one of the traders at a rest stop. A recent scavenging trip had turned up a shotgun with plenty of shells, which was my first experience at killing the undead with something other than frying pans and wrenches.

We had wheels, fuel, food, our health and morale was high. Last week I asked you: which of the games I had installed should I play and write about? The overwhelming winner was Death Road To Canada, a zombie shooter that I've been listening to RPS staff talk about for months but that we've never written a feature about before.
